CONTROL TEXT mark

WHY

WHY

WHY CONTROL TEXT?

WHERE IT STARTED

It was April 2026.


The world had changed drastically over the previous five years. I was lying in bed on a Sunday afternoon, preparing my mind for the work week, getting pummeled by news headlines while the events around us seemed to be getting crazier and crazier.


My mind has always drifted toward mass change. I think about how you get a message out into the world—something people can understand, share, and spread organically. Something that might actually influence behavior.


Warning labels are an interesting form of communication. They reduce complicated risks into symbols, classifications, and a handful of words designed to be understood almost instantly. That gave me an idea:


What would a warning label for information look like? How could we create warning labels for information? How could we warn people about narrative games, manipulative rhetoric, loaded language, and the ways media and communication can shape perception?

WORDS MAKE WORLDS.

WORDS MAKE WORLDS.

Handwritten CONTROL TEXT origin notes

Not all deception is intentional. Not all influence is malicious. Sometimes people manipulate deliberately. Sometimes people repeat something they’ve inherited. Sometimes an entire system produces an effect that nobody individually intended.

Not all deception is intentional. Not all influence is malicious. Sometimes people manipulate deliberately. Sometimes people repeat something they’ve inherited. Sometimes an entire system produces an effect that nobody individually intended.

I started writing down the mechanisms I could see. Amplified Rhetoric. Narrative Control. One term became another. The list grew. Then I started designing symbols for them. Then labels. Then classifications. And eventually I realized I wasn’t just making warning labels anymore. I was building a map. That map became CONTROL TEXT.

I started writing down the mechanisms I could see. Amplified Rhetoric. Narrative Control. One term became another. The list grew. Then I started designing symbols for them. Then labels. Then classifications. And eventually I realized I wasn’t just making warning labels anymore. I was building a map. That map became CONTROL TEXT.

Narrow hand drawn CONTROL TEXT notes

WHERE IT’S GOING

WHERE IT’S GOING

Since then, CONTROL TEXT has begun moving in several directions. I’ve been developing it as a brand, experimenting with clothing and merchandise, designing products, exploring retail concepts, and spending countless hours researching, studying, and learning new technologies to build what has become a growing system of definition.


The goal is to create a universe people can explore—something that can be entertaining, educational, strange, artistic, and interactive while giving people tools to question the reality around them. I’ve created several prototype card decks, with the possibility of developing CONTROL TEXT into a trading card game, collectible releases, or something entirely different.


I’m also experimenting with interactive systems that allow people to explore the relationships between ideas rather than simply read about them. AI has become one of the tools used in developing the project—alongside writing, drawing, physical prototyping, design, research, music, and other forms of human creation. Some parts are handmade. Some are digitally produced. Some involve collaboration with AI.


CONTROL TEXT itself is interested in that boundary: what happens when human thought and emerging technologies begin creating together?

Since then, CONTROL TEXT has begun moving in several directions. I’ve been developing it as a brand, experimenting with clothing and merchandise, designing products, exploring retail concepts, and spending countless hours researching, studying, and learning new technologies to build what has become a growing system of definition.


The goal is to create a universe people can explore—something that can be entertaining, educational, strange, artistic, and interactive while giving people tools to question the reality around them. I’ve created several prototype card decks, with the possibility of developing CONTROL TEXT into a trading card game, collectible releases, or something entirely different.


I’m also experimenting with interactive systems that allow people to explore the relationships between ideas rather than simply read about them. AI has become one of the tools used in developing the project—alongside writing, drawing, physical prototyping, design, research, music, and other forms of human creation. Some parts are handmade. Some are digitally produced. Some involve collaboration with AI.


CONTROL TEXT itself is interested in that boundary: what happens when human thought and emerging technologies begin creating together?

CONTROL TEXT prototype image
CONTROL TEXT prototype image

A LIFETIME OF INTERESTS

A LIFETIME OF INTERESTS

CONTROL TEXT is a culmination of the contents of my mind. Looking backward, I can see that it grew out of subjects I’ve been fascinated by throughout my life: psychology, philosophy, behavioral science, addiction and recovery, spirituality, chaos magic and the occult, sociology, computers and technology, art and design, music theory, and music production. These subjects might seem disconnected, but I kept finding the same things underneath them: Language. Symbols. Belief. Behavior. Information. Systems.


How does an idea enter a person’s mind?

How does it become a belief?

How does a belief become behavior?

How does individual behavior become collective behavior?

How do the systems we create begin shaping the people living inside them?

CONTROL TEXT is where I’ve begun putting those questions together.

This is not the final answer. It’s a place to investigate the questions.

The purpose is not escape.

The purpose is recognition.

CONTROL TEXT hand and speech bubble emblem